Objective-C Training for iOS Development (OBJC101)
Course Length: 4 days
This Objective-C training class teaches the fundamentals of programming in Objective-C, the language used to develop iPhone and iPad applications.

Register or Request Training
- Private class for your team
- Live expert instructor
- Online or on‑location
- Customizable agenda
- Proposal turnaround within 1–2 business days
Course Overview
This Objective-C training class teaches the fundamentals of programming in Objective-C, the language used to develop iPhone and iPad applications. This course covers Xcode, the integrated development environment used to build Objective-C applications.
Course Benefits
- Learn how to perform unit testing.
- Learn to work with flow control.
- Learn how to perform debugging.
- Learn to work with windows and views.
- Learn to work with collections.
- Learn to manipulate design and work with picker view and date picker.
- Learn to work with directories and files.
- Learn to work with MapKit and Networking.
- Learn to run you app on a physical device and deploy.
Delivery Methods
Course Outline
- Getting Started
- Introduction to Objective-C
- Lab: Hello World
- Data Types and Variables
- Lab: Properties
- Constants
- Alloc-Init & New
- Strings, Numbers, Bool
- Literals
- Typecasting
- nil
- Unit Testing
- Introduction
- XCTest
- Performance Tests
- Lab: Unit Tests
- Xcode Server
- Create Bot
- Lab: Xcode Server
- More Objective-C: Flow Control
- Loops
- Switch
- Lab: Loops
- Logical Operators
- UI with Interface Builder
- Introduction
- View Controllers
- View
- Connections
- Lab: Connections
- More Objective-C: Functions
- Functions
- Parameters
- Lab: Functions
- Blocks
- Completion Handlers
- Lab: Blocks
- Debugging
- Introduction
- Breakpoints
- Debug Gauges
- Debug Area/Console
- Lab: Debugging
- Classes
- ARC
- Initializers
- Windows and Views
- Windows
- Views
- Responder Chain
- View Resizing
- Screen Size Considerations
- Auto Layout
- Lab: Constraints
- More Objective-C: Collections
- Arrays
- Sets
- Dictionaries
- Enumerations
- Lab: Collections
- Asset Management
- Asset Catalogs
- App Icon
- More Objective-C: Beyond Basics
- Protocols
- Lab: Protocols
- Categories
- Application Patterns
- Model-View-Controller
- Model-View-Presenter
- Model-View-ViewModel
- Target-Action
- Subclassing
- Delegation
- Protocol Oriented Programming
- Storyboards
- Introduction
- Segues
- Passing Data
- Lab: Storyboards
- UI Design
- Constraints
- Table Views
- Table View Styles
- Cell Styles
- Prototype Cells
- Table Views
- Navigation
- Static Table Views
- Lab: Table View
- Universal Apps
- Picker View
- Date Picker
- Directories and Files
- Introduction
- Paths
- Paths and Directories
- File I/O
- User Defaults
- Lab: Files
- CoreData
- CoreData
- Entities
- CoreData
- Core Generation
- Lab: CoreData
- Touches, Taps, and Gestures
- Touches
- Gestures
- Lab: Touches
- Animation
- Lab: Animations
- App States
- App States
- App Delegate
- Considerations/Limitations
- Background Execution
- Notifications
- Overview
- Permission
- Local Notifications
- Push Notification
- Notification Center
- CoreLocation
- Lab: CoreLocation
- MapKit
- MapKit
- Concurrency
- Operations and Operation Queue
- NSInvocationOperation
- NSBlockOperation
- Grand Central Dispatch
- Lab: Concurrrency
- Networking
- Reachability
- Asynchronous Downloads
- Lab: Downloads
- GET Request
- POST Request
- JSON Data
- Lab: JSON
- Localization
- Resources
- Translation Considerations
- Language and Region
- Running on a Physical Device
- Developer Account
- Device
- Performance and Power Optimization
- Performance
- Measuring Performance
- Memory Considerations
- Network Considerations
- Deployment
- Icons and Launch Storyboard
- Archiving
- Distributing
- iTunesConnect
- User Feedback
- Obj-C from Swift
- Swift from Obj-C
Class Materials
Each student receives a comprehensive set of materials, including course notes and all class examples.
Class Prerequisites
Experience in the following is required for this Objective-C class:
- Basic computer experience.
Experience in the following would be useful for this Objective-C class:
- Some experience in a programming language.
- Broader exposure than HTML, CSS, etc. is strongly suggested.
- If unsure about your experience and prerequisites, contact Webucator customer service who can put you in touch with an Objective-C instructor.
- End-user experience with an iPod, iPhone, or iPad.
Have questions about this course?
We can help with curriculum details, delivery options, pricing, or anything else. Reach out and we’ll point you in the right direction.
