MOC 10975 - Introduction to Programming

In this Introduction to Programming training class, students use C# to learn the basics of computer programming. No prior programming experience is required for this course. Students will learn about computer storage, data types, decision structures, repetition by using loops and object-oriented programming.

This course is intended for individuals who are new to software development and need to learn about programming fundamentals and object-oriented programming concepts.

  Microsoft Certified Partner

Webucator is a Microsoft Certified Partner for Learning Solutions (CPLS). This class uses official Microsoft courseware and will be delivered by a Microsoft Certified Trainer (MCT).

Location

Public Classes: Delivered live online via WebEx and guaranteed to run . Join from anywhere!

Private Classes: Delivered at your offices , or any other location of your choice.

Goals
  1. Learn to explain core programming fundamentals such as computer storage and processing.
  2. Learn to explain computer number systems such as binary.
  3. Learn to create and use variables and constants in programs.
  4. Learn to explain how to create and use functions in a program.
  5. Learn to create and use decisions structures in a computer program.
  6. Learn to create and use repetition (loops) in a computer program.
  7. Learn to explain pseudocode and its role in programming.
  8. Learn to explain the basic computer data structures such as arrays, lists, stacks, and queues.
  9. Learn to implement object-oriented programming concepts.
  10. Learn to create and use classes in a computer program.
  11. Learn to implement encapsulation, inheritance, and polymorphism.
  12. Learn to describe the base class library (BCL) in the .NET Framework.
  13. Learn to explain the application security concepts.
  14. Learn to implement simple I/O in a computer program.
  15. Learn to identify application errors and explain how to debug an application and handle errors.
  16. Learn to identify the performance considerations for applications.
Outline
  1. Introduction to Core Programming Concepts
    1. Computer Data Storage and Processing
    2. Application Types
    3. Application Life-Cycle
    4. Code Compilation
    5. Lab: Thinking Like a Computer
      1. Creating Step-by-Step Directions for a Morning Routine
  2. Core Programming Language Concepts
    1. Syntax
    2. Data Types
    3. Variables and Constants
    4. Lab: Working with Data Types
      1. Selecting Data Types
      2. Declaring and Using Variables for Numeric Types
      3. Declaring and Using Variables for Textual Data Types
      4. Working with Boolean Variables
      5. Declaring and Using Constants
  3. Program Flow
    1. Introduction to Structured Programming Concepts
    2. Introduction to Branching
    3. Using Functions
    4. Using Decision Structures
    5. Introducing Repetition
    6. Lab: Creating Functions, Decisions, and Looping
      1. Implementing Functions
      2. Implementing Decisions in Code
      3. Implementing Repetition Structures
  4. Algorithms and Data Structures
    1. Understand How to Write Pseudo Code
    2. Algorithm Examples
    3. Introduction to Data Structures
    4. Lab: Working with Algorithms and Data Structures
      1. Working with Pseudo Code
      2. Creating Data Structures
  5. Error Handling and Debugging
    1. Introduction to Program Errors
    2. Introduction to Structured Error Handling
    3. Introduction to Debugging in Visual Studio
    4. Lab: Implementing Debugging and Error Handling
      1. Create Structured Exception Handlers
      2. Using the Visual Studio Debugger
  6. Introduction to Object-Oriented Programming
    1. Introduction to Complex Structures
    2. Introduction to Structs
    3. Introduction to Classes
    4. Introducing Encapsulation
    5. Lab: Implementing Complex Data Structures
      1. Creating structs
      2. Creating Classes
  7. More Object-Oriented Programming
    1. Introduction to Inheritance
    2. Introduction to Polymorphism
    3. Introduction to the .NET Framework and the Base Class Library
    4. Lab: Implementing Inheritance
      1. Creating a Base Class
      2. Inheriting a Base Class
    5. Lab: Implementing Polymorphism
      1. Implementing Polymorphism by Overriding a Function
      2. Implementing Polymorphism by Overloading
  8. Introduction to Application Security
    1. Authentication and Authorization
    2. Code Permissions on Computers
    3. Introducing Code Signing
  9. Core I/O Programming
    1. Using Console I/O
    2. Using File I/O
    3. Lab: Core I/O Programming
      1. Reading and Writing with the Console
      2. Reading and Writing Files
  10. Application Performance and Memory Management
    1. Value Types vs Reference Types
    2. Converting Types
    3. The Garbage Collector
    4. Lab: Using Value Types and Reference Types
      1. Converting Types
Class Materials

Each student in our Live Online and our Onsite classes receives a comprehensive set of materials, including course notes and all the class examples.

Class Prerequisites

Experience in the following is required for this C# class:

  • Ability to understand logical concepts such as comparisons.
  • Understand number theory.
  • Ability to create, understand, and follow structured directions or step-by-step procedures.
  • Ability to understand and apply abstract concepts to concrete examples.
Follow-on Courses

Training for your Team

Length: 5 Days
  • Private Class for your Team
  • Online or On-location
  • Customizable
  • Expert Instructors

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