Inverse Kinematics with Shapes

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Inverse Kinematics with Shapes

Inverse Kinematics with Shapes

You may add similar bone structures to simple shapes. Maybe you will want a tree that blows in the wind or a fire that flickers back and forth. Create any shape and select the bone tool. You can click and drag within the shape to provide a structure for movement.

The screenshot above shows a drawing of a fire. Notice that several keyframes have been added and the flames have been repositioned to provide the animation.

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