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Overview

In this Visual Studio 2010 training class, experienced developers who know the basics of Windows Forms development gain more advanced Windows Client design and development skills. WinForms and WPF programming models, as well as relative strengths and when to use each technology, are covered.

This Visual Studio 2010 class is intended for Technology Specialists in the area of Windows Client Development who work in a development environment that uses Microsoft Visual Studio .NET 2010 and Microsoft .NET Framework 4.0 to create rich client applications for Windows.

Goals
  1. Understand how varying business requirements influence the design decisions when planning a Windows Client application.
  2. Understand the new features of Visual Studio 2010 WPF.
  3. Learn to design and build a UI that provides the expected end-user experience and UI functionality.
  4. Learn to create a consistent and manageable user interface.
  5. Understand best practices when testing and learn how to debug their applications.
  6. Learn to use advanced exception handling in Windows Client application scenarios.
  7. Learn to implement advanced data binding scenarios.
  8. Learn to use coding techniques to improve the responsiveness of their applications.
  9. Learn to implement localization, user assistance, and accessibility features within an application.
  10. Understand the basics of graphics in WPF.
  11. Learn to customize controls and introduce students to custom controls.
  12. Learn to implement application behaviors based on user actions or events by using attached properties and Expression Blend behaviors.
  13. Learn to develop data visualization within their applications in a manner that enables the application user to drill down into data visually.
  14. Learn to manage application state and settings throughout the application lifecycle.
  15. Learn to deploy their applications using the various methods supported by Visual Studio 2010.
Outline
  1. Windows Client Application Design
    1. Windows Client Technologies
    2. Architectural Patterns
    3. Interoperability between Windows Forms and WPF
    4. Lab: Planning Windows Client Applications
      1. Identify Windows Client Technologies
      2. Choosing Design Patterns
    5. Lab: Application Guided Walk-Through
  2. Introduction to Visual Studio 2010 and WPF Version 4
    1. What's New in Visual Studio 2010?
    2. What's New in WPF Version 4
    3. Lab: Guided Tour of Visual Studio 2010 and XAML
      1. Guided tour of Visual Studio 2010
      2. Guided tour of XAML Editor
  3. Designing and Developing a User Interface
    1. Defining Page Layout
    2. Using Content Controls
    3. Using Item Controls
    4. Sharing Logical Resources in a Window
    5. Lab: Building a User Interface
      1. Choosing User Interface Controls
      2. Laying out the User Interface
      3. Creating and Using Resource Dictionaries
  4. Taking Control of the User Interface
    1. Sharing Logical Resources in an Application
    2. Creating Consistent User Interfaces by Using Styles
    3. Changing the Appearance of Controls by Using Templates
    4. Handling Events and Commands
    5. Lab: Dynamically Controlling the User Interface
      1. Creating Styles
      2. Using Application Commands
      3. Adding Routed Events
      4. Creating a Custom Command
      5. Migrating a Custom Command
  5. Testing, Unit Testing, and Debugging
    1. WPF Testing Strategies
    2. Debugging XAML
    3. Providing User Feedback for Unhandled Exceptions
    4. Understanding Security Features
    5. Lab: Testing and Debugging WPF Applications
      1. Unit Testing Strategy
      2. Unit Testing WPF Applications
      3. Debugging Applications in Visual Studio 2010
      4. Advanced Exception Handling
  6. Simple Data Binding and Validation
    1. Overview of Data Binding
    2. Creating a Data Binding
    3. Implementing Property Change Notification
    4. Converting Data
    5. Validating Data
    6. Presenting Data at Design Time
    7. Lab: Data Binding
      1. Binding Controls
      2. Implementing Value Converters
      3. Validating Data
      4. Implementing Property Change Notifications
  7. Data Binding to Collections
    1. Binding to Collections of Objects
    2. Using Collection Views
    3. Creating Master-Detail User Interfaces
    4. Using Data Templates
    5. Presenting Design Time Data Collections
    6. Lab: Data Binding to Collections
      1. Binding to Collections of Data
      2. Using Collection Views
      3. Creating Master-Detail User Interfaces
      4. Using Data Templates
  8. Enhancing UI Responsiveness
    1. Implementing Asynchronous Processes
    2. Implementing Responsive User Interfaces
    3. Lab: Enhancing Application Performance
      1. Asynchronous Programming Strategy
      2. Asynchronous Programming
      3. Parallelizing Tasks
  9. Integrating Localization and User Assistance Features
    1. Localization and Globalization
    2. Implementing User Assistance Features
    3. Providing User Accessibility Features
    4. Lab: Localizing a WPF Application
      1. Preparing for Localization for the LocBAML Approach
      2. Localizing Resources by Using LocBAML
      3. Preparing for Localization by Using Strongly Typed Resources
      4. Localizing Resources by Using Strongly Typed Resources
      5. Choosing a Localization Approach
  10. WPF 2D Graphics, Multimedia, and Printing
    1. Displaying 2D Graphics
    2. Displaying Images
    3. Adding Multimedia to WPF Applications
    4. Creating and Printing Documents
    5. Lab: Drawing 2-D Graphics
      1. Identify the Appropriate Windows Client Technology
      2. Creating the Data Access Layer and User Interface
      3. Drawing Shapes, Painting with Brushes and Appling Effects
      4. Adding Images
  11. Control Customization
    1. Overview of Control Authoring
    2. Creating User Controls
    3. Creating Custom Controls
    4. Managing Control Appearance by Using Visual States
    5. Integrating WPF and Windows Forms
    6. Lab: Building a User Control
      1. Identify the Approach Control Type
      2. Creating a User Control in WPF
      3. Adding a WPF Control to a Windows Forms Application
  12. Attached Properties and Behaviors in WPF
    1. Implementing Attached Properties
    2. Implementing Drag-and-Drop User Interfaces
    3. Implementing Expression Blend Behaviors, Triggers and Actions
    4. Lab: Implementing Drag-and-Drop Operations
      1. Implementing Drag-and-Drop Operations
      2. Implementing Expression Blend Behaviors
  13. Animations in WPF
    1. Using Animations
    2. Using Triggers
    3. Implementing Data Visualizations
    4. Lab: Creating Animations
      1. Creating Animations Declaratively
      2. Creating Animations Dynamically
      3. Creating Routed Events
      4. Handling Routed Events
  14. Application State, Settings, and Lifecycle
    1. Creating Application Settings
    2. Consuming Application Settings
    3. Creating Custom Configuration Sections
    4. Lab: Creating a Settings Dialog
      1. Creating Application and User Setting by Using Visual Studio
      2. Creating a Dialog Window
      3. Reading and Writing Settings
      4. Consuming Settings Properties
  15. Configure and Deploy Windows Client Applications
    1. Deployment Options
    2. Deploying a Standalone WPF Application
    3. Deploying an XBAP Application
    4. Configuring Security Settings
    5. Lab: Deploying Applications
      1. Developing a Standalone Installer
      2. Configuring a ClickOnce Deployment
      3. Updating a ClickOnce Deployment
Class Materials

Each student in our Live Online and our Onsite classes receives a comprehensive set of materials, including course notes and all the class examples.

Class Prerequisites

Experience in the following is required for this Visual Studio class:

  • C# 4.0 or Visual Basic 2010
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