Introduction to Flash Creative Cloud (CC) Training

Customized Onsite Training

2
Days
  • Customized Content
  • For Groups of 5+
  • Online or On-location
  • Expert Instructors

Live Online Training

$650.00
or 2 vouchers
  • Live Online Training
  • Expert Instructors
  • Guaranteed to Run
  • 100% Free Re-take Option
  • 1-minute Video

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Overview

This Flash training class is for people new to Flash. After getting to know the Flash CC interface, you will learn to use the drawing tools and to create graphic and button symbols and cool Flash animations.

Our instructor-led online classes are conducted in the Creative Cloud (CC) 2015 version of the software. Your instructor will point out the minor differences between versions where they exist. For our custom instructor-led online and onsite classes, we use the version of the software you use in your office.

Goals
  1. Get comfortable with the Flash CC user interface.
  2. Learn to work with Flash's drawing tools.
  3. Learn to work with Graphic Symbols and the Library.
  4. Learn to create basic and advanced animations in Flash.
  5. Learn to use Button Symbols in Flash.
Outline
  1. Getting Started
    1. Starting Flash and Opening a File
    2. Getting to Know the Work Area
    3. Creating a New Document
    4. Using Workspaces
      1. Essentials Workspace
      2. Designer Workspace
      3. Classic Workspace
    5. Moving Panels
    6. Demo: Changing Workspaces
    7. Opening Existing Files
    8. Using the Properties Panel
    9. Undo in Flash
    10. Previewing Your Movie
    11. Publishing Your Movie
    12. Some Important Keyboard Shortcuts
    13. Exercise: Previewing Your Movie
  2. Working with Drawing Tools
    1. Using the Tools Panel
      1. Rectangle Tool
      2. Selection Tool
      3. Strokes and Fills
      4. Merge Mode vs Drawing Object Mode
      5. Pencil Tool
      6. Line Tool
      7. The Free Transform Tool and Transform Panel
    2. Demo: Using the Drawing Tools
      1. Pen Tool
      2. Subselection Tool
      3. Paint Bucket Tool
      4. Brush Tool
    3. Exercise: Using the Flash Drawing Tools to Create Shapes
    4. Using Additional Tools
      1. Using a Gradient Fill
      2. Gradient Transform Tool
      3. Using the Ink Bottle Tool
      4. Using the Eye Dropper Tool
      5. Drawing Ovals
      6. Using Layers and Layer Folders
      7. Creating Transparencies
      8. Creating and Editing Text
      9. Add Filters to Text
    5. Exercise: Use the Drawing Tools to Create a Logo
  3. Graphic Symbols and the Library
    1. Working with the Library Panel
    2. About Symbols
    3. Creating Symbols
    4. Editing and Managing Symbols
    5. Duplicating Symbols
    6. Swapping Symbols
    7. Changing the Size and Position of Instances
    8. Changing the Color Effect of Instances
    9. Demo: Creating Graphic Symbols
    10. Exercise: Create Graphic Symbols for a Banner Ad
    11. Import to Stage/Import to Library
    12. Open Another Document's Library/Sharing
    13. Importing Illustrator Files
    14. Importing Photoshop Files
    15. Exercise: Create Graphic Symbols
  4. Basic Animation
    1. Understanding the Timeline
    2. Organizing Layers in a Timeline
    3. About Animation
    4. Demo: Frame-by-Frame Animation
    5. Adding Frames, Keyframes, and Blank Keyframes
    6. Animating Position: Frame-by-Frame Animation
    7. Changing the Pacing and Timing
    8. Animating Transparency
    9. Previewing the Animation
    10. Demo: Animation with a Motion Tween
    11. Exercise: Use Motion Tween to Animate Airplane
    12. Using Timelines to Create Movie Structure
    13. Understanding Our Project File
    14. Exercise: Build Site Structure on Timeline
    15. More with Animation
      1. Using Motion Presets
      2. Animating Filters
      3. Animating Transformations
      4. Changing the Path of the Motion
      5. Swapping Tween Targets
      6. Easing
      7. Animating 3D Motion
    16. Exercise: Improving Motion Tweens with Easing and Motion Presets
  5. Advanced Animation
    1. Demo: Copy and Paste Motion
    2. Demo: Creating Motion Presets
    3. Exercise: Create Photo Gallery Using Motion Presets
    4. Creating Masks
    5. Animating Masks
    6. Morphing with Shape Tweens
    7. Using Shape Hints
    8. Motion with Inverse Kinematics
    9. Constraining Joints
    10. Demo: Inverse Kinematics
    11. Inverse Kinematics with Shapes
  6. Button Symbols
    1. Creating Button Symbols
    2. Text-Only Buttons (Using the Hit State)
    3. Animated Buttons
    4. Exercise: Adding Buttons to the Web Site
Class Materials

Each student in our Live Online and our Onsite classes receives a comprehensive set of materials, including course notes and all the class examples.

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