Comprehensive Adobe Flash CC Training

Customized Onsite Training

  • Customized Content
  • For Groups of 5+
  • Online or On-location
  • Expert Instructors

Live Online Training

  • Live Online Training
  • Expert Instructors
  • Guaranteed to Run
  • 100% Free Re-take Option
  • 1-minute Video

For Online Training, See:


This class combines our Introduction to Flash CC training class with our Advanced Flash CC training class to get students new to Flash up to speed quickly. It can be customized for your teams specific needs.

  1. Get comfortable with the Flash CC user interface.
  2. Learn to work with Flash's drawing tools.
  3. Learn to work with Graphic Symbols and the Library.
  4. Learn to create basic and advanced animations in Flash.
  5. Learn to use Button Symbols in Flash.
  6. Learn to use Movie Clip Symbols in Flash CC.
  7. Learn the basics of ActionScript.
  8. Learn to working with Sound and Video in Flash CS6.
  9. Learn to use Flash Components.
  10. Learn to load and control Flash Content.
  11. Learn to publish Flash to multiple outputs.
  1. Getting Started
    1. Starting Flash and Opening a File
    2. Getting to Know the Work Area
    3. Creating a New Document
    4. Using Workspaces
      1. Essentials Workspace
      2. Designer Workspace
      3. Classic Workspace
    5. Moving Panels
    6. Demo: Changing Workspaces
    7. Opening Existing Files
    8. Using the Properties Panel
    9. Undo in Flash
    10. Previewing Your Movie
    11. Publishing Your Movie
    12. Some Important Keyboard Shortcuts
    13. Exercise: Previewing Your Movie
  2. Working with Drawing Tools
    1. Using the Tools Panel
      1. Rectangle Tool
      2. Selection Tool
      3. Strokes and Fills
      4. Merge Mode vs Drawing Object Mode
      5. Pencil Tool
      6. Line Tool
      7. The Free Transform Tool and Transform Panel
    2. Demo: Using the Drawing Tools
      1. Pen Tool
      2. Subselection Tool
      3. Paint Bucket Tool
      4. Brush Tool
    3. Exercise: Using the Flash Drawing Tools to Create Shapes
    4. Using Additional Tools
      1. Using a Gradient Fill
      2. Gradient Transform Tool
      3. Using the Ink Bottle Tool
      4. Using the Eye Dropper Tool
      5. Drawing Ovals
      6. Using Layers and Layer Folders
      7. Creating Transparencies
      8. Creating and Editing Text
      9. Add Filters to Text
    5. Exercise: Use the Drawing Tools to Create a Logo
  3. Graphic Symbols and the Library
    1. Working with the Library Panel
    2. About Symbols
    3. Creating Symbols
    4. Editing and Managing Symbols
    5. Duplicating Symbols
    6. Swapping Symbols
    7. Changing the Size and Position of Instances
    8. Changing the Color Effect of Instances
    9. Demo: Creating Graphic Symbols
    10. Exercise: Create Graphic Symbols for a Banner Ad
    11. Import to Stage/Import to Library
    12. Open Another Document's Library/Sharing
    13. Importing Illustrator Files
    14. Importing Photoshop Files
    15. Exercise: Create Graphic Symbols
  4. Basic Animation
    1. Understanding the Timeline
    2. Organizing Layers in a Timeline
    3. About Animation
    4. Demo: Frame-by-Frame Animation
    5. Adding Frames, Keyframes, and Blank Keyframes
    6. Animating Position: Frame-by-Frame Animation
    7. Changing the Pacing and Timing
    8. Animating Transparency
    9. Previewing the Animation
    10. Demo: Animation with a Motion Tween
    11. Exercise: Use Motion Tween to Animate Airplane
    12. Using Timelines to Create Movie Structure
    13. Understanding Our Project File
    14. Exercise: Build Site Structure on Timeline
    15. More with Animation
      1. Using Motion Presets
      2. Animating Filters
      3. Animating Transformations
      4. Changing the Path of the Motion
      5. Swapping Tween Targets
      6. Easing
      7. Animating 3D Motion
    16. Exercise: Improving Motion Tweens with Easing and Motion Presets
  5. Advanced Animation
    1. Demo: Copy and Paste Motion
    2. Demo: Creating Motion Presets
    3. Exercise: Create Photo Gallery Using Motion Presets
    4. Creating Masks
    5. Animating Masks
    6. Morphing with Shape Tweens
    7. Using Shape Hints
    8. Motion with Inverse Kinematics
    9. Constraining Joints
    10. Demo: Inverse Kinematics
    11. Inverse Kinematics with Shapes
  6. Button Symbols
    1. Creating Button Symbols
    2. Text-Only Buttons (Using the Hit State)
    3. Animated Buttons
    4. Exercise: Adding Buttons to the Web Site
  7. Movie Clip Symbols
    1. Creating Movie Clip Symbols
    2. Movie Clip Symbols vs Graphic Symbols
    3. Demo: Using a Movie Clip to Store Animation
    4. Demo: Nesting Symbols
    5. Applying Filters for Special Effects
    6. Exercise: Creating Movie Clips
    7. Exercise: Create a Movie Clip in our Website
  8. ActionScript 30
    1. Introducing ActionScript
    2. Understanding ActionScript 30
      1. Objects
      2. Methods and Properties
      3. Functions
      4. Conditional Statements
    3. Demo: Using a Method of a Movie Clip - stop() Action
    4. About Interactive Movies
    5. Exercise: Using ActionScript to control the timeline
    6. Adding ActionScript to Buttons
    7. Creating Event Handlers for Buttons
    8. Creating Destination Keyframes
    9. Playing Animation at the Destination
    10. Demo: Adding Event Handlers to Buttons for Main Timeline Control
    11. Demo: Adding Event Handlers to Buttons for MovieClip Timeline Control
    12. A Note about Code Snippets
    13. Exercise: Using Buttons to Control Navigation
    14. Demo: Creating a Photo Gallery with Next and Previous Buttons Using
    15. nextFrame() and prevFrame()
  9. Working with Sound and Video
    1. Using Sounds
    2. Importing Sounds
    3. Adding Sounds to the Timeline
    4. Manipulating Sounds
    5. Adding Sounds to Buttons
    6. Working with Video
    7. Using the Adobe Media Encoder
    8. Demo: Load External Video and Use Playback Component
    9. Embedding Video vs Using the Playback Component
    10. Controlling the Playback Component
    11. Exercise: Importing Video
  10. Using UI Components to Build a Form
    1. Component Basics
    2. Demo: Building a Form with UI Components
    3. Using ActionScript to Manipulate Form Elements
    4. Exercise: Build a "Contact Us" Form with Components
  11. Loading and Controlling Flash Content
    1. Loading External Content
    2. Removing External Content
    3. Demo: Loading External Objects
    4. Code Snippets
    5. Exercise: Loading SWFs for Page Content
  12. Publishing Flash Documents
    1. Testing a Flash Document
    2. Publish Settings
    3. Flash Publish Settings
    4. Alternative Publishing Options
    5. Exercise: Publishing
Class Materials

Each student in our Live Online and our Onsite classes receives a comprehensive set of materials, including course notes and all the class examples.

Prerequisite Courses

Courses that can help you meet these prerequisites:

Preparing for Class

No cancelation for low enrollment

Certified Microsoft Partner

Registered Education Provider (R.E.P.)

GSA schedule pricing


Students who have taken Live Online Training


Organizations who trust Webucator for their training needs


Satisfaction guarantee and retake option


Students rated our trainers 9.42 out of 10 based on 5,208 reviews

Contact Us or call 1-877-932-8228