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C++ Training

Delivery Options

Class Date and Time Price Pricing Information
$2,375.00 or 5 vouchers vouchers
$2,375.00 or 5 vouchers vouchers
$2,375.00 or 5 vouchers vouchers

Class Description

Class Overview

This C++ training class teaches students to design and write programs in the C++ language, emphasizing object-oriented approaches to designing solutions.

Class Goals

  • Learn to create Classes
  • Learn to work with Constructors and Destructors
  • Learn to understand Inheritance
  • Learn about Virtual and Pure Virtual Functions
  • Learn about References and Constants
  • Learn about the new and delete keywords
  • Learn to use Casting in C++
  • Learn about Class Methods and Data
  • Learn to create Overloaded Functions and use Overloaded Operators
  • Learn about Exception Handling
  • Learn to use the Standard Template Library
  • Learn to work with STL Containers

Class Outline

  1. Classes
    1. Creating a Data Structure
    2. Methods
    3. Object Scope
    4. C++ Input and Output
    5. Namespaces
    6. Data Abstraction
    7. Enforcing Data Encapsulation
    8. File Organization
    9. Classes in C++
    10. Objects
    11. this Pointer
  2. Constructors and Destructors
    1. Debug Output
    2. The Default Constructor
    3. When are Constructors Called?
    4. The Destructor
    5. The Copy Constructor
    6. Other Constructors
    7. Why Did It Work Before?
    8. Composition
    9. The Report Class
    10. Code Reuse
    11. Initialization Lists
  3. Inheritance
    1. Inheritance
    2. Bugreport
    3. Protected Access Modifier
    4. Access and Inheritance
    5. Constructors and Inheritance
    6. Initialization Lists Revisited
    7. Multiple Inheritance
  4. Virtual Functions
    1. Inheritance and Assignment
    2. Inside Report's Assignment Operator
    3. Using Pointers - a Quick Look at Basics
    4. Class Assignment and Pointers
    5. Static Binding
    6. Dynamic Binding
    7. Polymorphism
    8. The show_rep() Function
    9. Using the show_rep() Function
    10. Designing Member Function Inheritance
  5. Pure Virtual Functions
    1. Bugfix and Its Relationship with Bugreport
    2. Bugfix: Association with Bugreport
    3. Using Bugfix with show_rep()
    4. Adding Bugfix to the Hierarchy
    5. Coding for the Document Class
    6. Reexamining the Document Class
    7. Pure Virtual Functions
    8. Updated: Designing Member Function Inheritance
  6. References and Constants
    1. References
    2. Displaying References
    3. Changing References
    4. Pass by Reference
    5. Returning by Reference
    6. Constant Variables
    7. Constant References
    8. Constant Methods
  7. new and delete
    1. new and delete
    2. Array Allocation
    3. The Report Class
    4. Compiler Version of the Copy Constructor
    5. Guidelines for Copy Constructors
    6. The Report Constructors and new
    7. The Report Destructor and delete
    8. Virtual Destructors
  8. Casting in C++
    1. Casting: A Review
    2. New Casting Syntax
    3. Creating a String Class
    4. The String Class
    5. The Conversion Constructor
    6. Expanding Our Casting Options
    7. Casting Operator
    8. Using the Casting Operator
  9. Class Methods and Data
    1. Class Data
    2. Class Methods
    3. Using the New Data
    4. More on Class Methods
  10. Overloaded Functions
    1. Function Overloading
    2. Using Overloaded Functions
    3. Rules for Overloading
    4. Overloading Based on Constness
    5. Default Arguments
    6. Invoking Functions with Default Arguments
  11. Overloaded Operators
    1. The Basics of Overloading
    2. Overloading operator+
    3. Coping with Commutativity
    4. Non-Commutative Operators
    5. friends and Their Problems
    6. The Assignment Operator
    7. Overloading the >> Operator
    8. Using Date with cout
  12. Exception Handling
    1. Why Exception Handling?
    2. try / catch / throw
    3. Exception Classes
    4. Standard Exception Hierarchy
    5. Multiple catch Blocks
    6. Catching Everything
    7. Unhandled Exceptions
    8. Exception in Constructors and Destructors
    9. Designing for Exceptions
  13. Standard Template Library
    1. Class Template Concepts
    2. Standard Template Library (STL) Overview
    3. Containers
    4. Iterators
    5. Iterator Syntax
    6. Non-Mutating Sequential Algorithms
    7. Mutating Sequential Algorithms
    8. Sorting Algorithms
    9. Numeric Algorithms
    10. auto_ptr Class
    11. string Class
  14. STL Containers
    1. Container Classes
    2. Container Class Algorithms
    3. vector Class
    4. Additional vector Class Methods
    5. deque Class
    6. list Class
    7. set and multiset Classes
    8. map and multimap Classes

Why Webucator?

9.33 out of 10 based on 10 reviews.
  • Expert instructors.
  • Classes are never canceled for low enrollment.
  • 100% free re-take option.
  • We have taught more than 49,655 students at 13,010 different organizations.
5 / 5 stars

Mr. Sakowski's knowledge of the C++ language and course material was excellent. I will recommend this course to others.

- , General Dynamics Ordnance and Tactical Systems

A very effective online real time course. focusing on essential C++ OOP in effective way.

- Benny Xiong, sst

Better education than you can find at high priced universities!

- Jonathan Higdon, Verizon Wireless

Great intro to C++ basics.

- Barry Shonbeck, Markem-Imaje Corp

Class Materials

Each student in our Live Online and our Onsite classes receives a comprehensive set of materials, including course notes and all the class examples.

Class Prerequisites

Experience in the following areas is required:

  • C or some other procedural language

Experience in the following areas would be beneficial:

  • Java

Technical Requirements

Our computer technical requirements and setup process is easy, with support just a click away.

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