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Adobe CS3 Training
◊ PRIVATE FLASH TRAINING


Need a private class for your team delivered at your site or a location near you?
For private groups of three or more, Webucator offers completely customizable and cost-effective Flash classes delivered at your offices or a location near you.

To have someone contact you about these classes, please fill out the form below.

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Comprehensive Flash CS3 Training (5 days)


This Flash class is delivered for private groups onsite at your offices or a location of your choice. It can also be delivered via the Internet for geographically distributed staff.

Click here for our public Flash classes

Comprehensive Flash CS3 Training Overview

In this comprehensive Adobe Flash training class, students receive a comprehensive introduction to Flash MX CS3 and to ActionScript 3.0.

Comprehensive Flash CS3 Training Course Goals

  • Become familiar with the Flash workspace
  • Learn to create graphics in Flash
  • Learn to work with text in Flash
  • Learn to create buttons and movie clips in Flash
  • Learn to create animations in Flash
  • Learn to work with Behaviors to create interactivity in Flash
  • Learn to add sound to Flash movies
  • Learn to create forms with Flash components
  • Learn to publish Flash documents for different players
  • Learn the difference between ActionScript 1.0 and ActionScript 2.0
  • Learn to work with event handlers
  • Understand the hierarchy of timelines
  • Learn to work with target paths
  • Learn to work with ActionScript 2.0's built-in objects
  • Learn to write functions
  • Learn to write flow control statements in ActionScript 2.0
  • Learn to create forms for passing data in and out of Flash

Comprehensive Flash CS3 Training Course Prerequisites

Experience in the following areas would be beneficial.

  • HTML

Comprehensive Flash CS3 Training Course Outline

  1. Flash CS3 Basics
    1. The Flash CS3 Workspace
    2. Your First Flash CS3 Document
    3. Working with Panels
    4. Using the Timeline and Frames
    5. Working with Layers
    6. Setting Preferences
    7. Testing an FLA File
    8. Finding Help
    9. Exploring the Project
  2. Creating Graphics in Flash CS3
    1. The Tools Panel
    2. Fills and Strokes
    3. Vector and Bitmap Images
    4. Using Color
    5. Creating Graphics and Drawing Tools
    6. Guides, Grids, Coordinates and Snapping
    7. Creating a New Graphic Symbol
    8. Creating and Using Masks
    9. Adding Strokes
    10. Using the Library
    11. Importing and Optimizing Bitmaps
    12. Importing Vector Drawings
    13. Fills and Gradients
    14. Manipulating Graphics
  3. Using Text in Flash CS3
    1. The Text Tool
    2. Understanding Static Text and Device Fonts
    3. Adding Static Text to a Document
    4. Using Embedded Fonts
    5. Looking at Font Properties
    6. Adding a Timeline Effect to a Text Field
    7. Spell Check Your Document
    8. Using Text-Based Components
    9. Understanding Dynamic Text Fields
  4. Creating and Editing Symbols in Flash CS3
    1. Understanding Symbols
    2. Creating and Editing Symbols on the Stage
    3. Looking at Symbols in the Library
    4. Revisiting Graphic Symbols
    5. Creating Buttons
    6. Placing the Buttons on the Stage
    7. Creating Text Buttons
    8. Creating an Invisible Button
    9. Creating and Using Movie Clips
    10. Creating the Menu
    11. Creating Movie Clip Buttons
    12. Duplicating Symbols and Adding Symbols to the Stage
  5. Creating Animations in Flash CS3
    1. Animating Explained
    2. Setting Up for a Motion Tween
    3. Adding Motion Tweens
    4. Animating Alpha Levels and Size
    5. Animating the Movie Clip Button
    6. Creating a Shape Tween
    7. Creating Frame-by-Frame Animations
    8. Animating Along a Path
  6. Adding Basic Interactivity in Flash CS3
    1. Making Flash Documents Interactive
    2. Introducing Behaviors
    3. Using a Behavior to Load a JPEG
    4. Using Behaviors to Open a Web Page
    5. Loading an External SQF File with a Component
    6. Introducing Script Assist
    7. Using Actions to Control the Timeline
    8. Creating a Home Button
    9. Removing the Hand Cursor
    10. Making the Movie Clip Button Work
    11. Using the Script Navigator and Pins
  7. Adding Sound and Video in Flash CS3
    1. Using Sound and Video
    2. Editing Sound and Video
    3. Compression, Codecs, and Plug-ins
    4. Delivering Media Online
    5. File Size Considerations
    6. Importing Sound into a Document
    7. Adding and Customizing Sound
    8. Adding Sound to a Button
    9. Importing Video into Flash
    10. Encoding the Video
  8. Creating Forms Using Flash CS3 Components
    1. Introducing Forms and Data
    2. Introducing Flash Components
    3. Building the Feedback Form
    4. Using the Button Component
    5. Building a Questionnaire Using Flash
    6. Using the Focus Manager
  9. ActionScript Basics
    1. ActionScript 2.0 Basics
    2. Classes Methods and Properties
    3. Strict Data Typing
    4. Code Hints in the Actions Panel
    5. Functions and Conditional Statements
    6. Scope
    7. Using _root, _parent, this, and Levels
    8. LoadVars
    9. Events and Handlers
    10. Listeners
    11. Formatting with Cascading Style Sheets (CSS)
  10. Loading and Optimizing Flash CS3 Content
    1. Optimizing Flash Documents
    2. Organizing Applications and Using Good Practices
    3. Understanding Usability
    4. Optimizing Animation
    5. Bitmap Caching
    6. Understanding Bandwidth and File Size
    7. Considering User Platforms
    8. Loading External Content
    9. Sending Data out of Flash
    10. Adding the ProgressBar Component
  11. Publishing Documents in Flash CS3
    1. Adding Metadata and Publishing SWF Files
    2. Detecting Flash Player
    3. Embedding an SWF File in an HTML Page
  12. Introducing ActionScript 2.0
    1. New features of ActionScript 2.0
    2. ActionScript Elements
    3. The ActionScript Editor
  13. Using Event Handlers In ActionScript
    1. Mouse Events
    2. Frame Events
    3. Clip Events
    4. Event Handler Methods
    5. Using Listeners
  14. Target Paths in ActionScript
    1. Understanding Multiple Timelines
    2. Targeting the Current Movie
    3. Targeting the Main Movie
    4. Targeting a Parent Movie
    5. Targeting Movie Clip Instances
    6. Working with Levels
  15. Using Object Classes in ActionScript
    1. Understanding Objects
    2. Built-in Objects
    3. Working with the Selection Class
  16. Functions in ActionScript
    1. Creating Functions
    2. Adding Parameters to Functions
    3. Creating Functions that Return Results
  17. Working with Data in ActionScript
    1. Variables
    2. Arrays
    3. Dynamic Text Fields
    4. Building Expressions
    5. Operators
    6. Manipulating Numerical Data Using Math
    7. Manipulating Strings
  18. Conditional Logic in ActionScript
    1. Writing If Conditions
    2. Writing Switch Statements
    3. Reacting to User Interaction
    4. Detecting Collisions
  19. Looping in ActionScript
    1. Writing While Loops
    2. Writing For Loops
    3. Writing Do...While Loops
    4. Looping through Arrays
  20. Creating Forms in ActionScript
    1. Getting Data In and Out of Flash
    2. Using LoadVars
    3. Creating a Login Form
    4. Creating a Registration Form

Comprehensive Flash CS3 Training Course Materials

Each student will receive a copy of Adobe Flash CS3 Professional Hands-On Training by Todd Perkins, which will serve as a guide for the class.

Each student will also receive a one-year subscription to Webucator's online reference library, which contains hundreds of the most current electronic technology books - a $149.95 per student value.

Comprehensive Flash CS3 Training Technical Requirements

  1. Operating Systems Options
    • Operating System Options
      • Windows Vista
      • Windows XP with Service Pack 2
    • Macintosh
  2. Adobe Flash CS3 Professional
  3. Browser Options

Class Files for Comprehensive Flash CS3 Training

The class files for this course are included on a CD that is shipped with the book.

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