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◊ PUBLIC FLASH TRAINING

How about taking a class directly from your home or office with a live instructor?
When you register for one of our instructor-led online Flash classes, we send you a computer headset, the courseware for class, and some other goodies. At the time of class, you simply put your headset on and log in to our web conferencing software. You can hear everything the instructor says, see the complete presentation, and ask questions at any time. Classes are small, generally 2-6 students, full of hands-on exercises, and are never cancelled due to low enrollment.

To have someone contact you about our instructor-led online classes, please fill out the form below. We will also email you a class schedule and pricing.

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ActionScript 3.0 Training on Flash CS3 (3 days)


Classes for individuals are delivered via the Web by a Webucator instructor over a live web conference. For more information on how these classes are delivered click here or call us toll free at 877-932-8228.

Click here for our private onsite Flash classes

Date Range Price Register
August 25-27, 2008
(Start time: 10:00 AM ET)
$1,145.00
October 27-29, 2008
(Start time: 10:00 AM ET)
$1,145.00
December 22-24, 2008
(Start time: 10:00 AM ET)
$1,145.00
You may also register by calling 1-877-932-8228.

Advanced Flash CS3: ActionScript 3.0 Training Overview

This ActionScript Training class teaches students how to program in ActionScript 3.0 to make Flash sites more interactive and dynamic.

Advanced Flash CS3: ActionScript 3.0 Training Course Goals

  • Learn to work with event handlers
  • Understand the hierarchy of timelines
  • Learn to work with target paths
  • Learn to work with ActionScript's built-in objects
  • Learn to write functions
  • Learn to write flow control statements in ActionScript
  • Learn to create forms for passing data in and out of Flash

Advanced Flash CS3: ActionScript 3.0 Training Course Prerequisites

Experience in the following areas is required:

  • Flash

Experience in the following areas would be beneficial.

  • JavaScript or some other programming/scripting language

Advanced Flash CS3: ActionScript 3.0 Training Course Outline

  1. Introduction to ActionScript 3.0
  2. Communicating to MovieClips, Variables, and People
    1. Communicating to Movie Clips
    2. Modifying Movie Clip Properties
    3. Understanding Variables
    4. Setting Variable Data Types
    5. Using Trace Statments
    6. Using Comments
  3. Using and Writing Functions
    1. Understanding Functions
    2. Using Methods
    3. Writing Custom Functions
    4. Understanding Modular Functions
    5. Making a Function Modular
    6. Making a Function Return a Value
  4. Responding to Events
    1. Understanding Event Types
    2. Using a Listener to Catch an Event
    3. Writing Event Handlers
    4. Responding to Mouse Events
    5. Responding to Keyboard Events
    6. Creating a Link to a Web Site
    7. Using the Enter Frame Event to Create Animation
    8. Using the Timer Event to Control Animation
  5. Understanding Classes
    1. Understanding Classes
    2. Writing a Custom Class
    3. Extending an Existing Class
    4. Adding a Class Object to the Timeline
    5. Defining a Document Class
    6. Setting up a Classpath
  6. Decision-Making and Repetition
    1. Understanding Conditional Statements
    2. Writing a Conditional Statement
    3. Using Conditional Operators
    4. Setting up Alternate Conditions
    5. Writing Compound Conditions
    6. Understanding Loops
    7. Creating a Code Loop
    8. Using a Loop to Generate Instances of a Class
    9. Placing Instances Created by a Loop
  7. Using Math...and Loving It!
    1. Understanding the Math Class
    2. Using Basic Math Operators
    3. Generating Random Numbers
    4. Rounding Numbers
  8. Using Text and Arrays
    1. Creating a Text Field
    2. Styling a Text Field
    3. Capturing Data in a Text Field
    4. Loading External Text
    5. Understanding Arrays
    6. Using Text and Arrays to Create a Game
    7. Finishing the Text Game
  9. Creating a Memory Game
    1. Storyboarding Your Applications
    2. Writing a Memory Card Class
    3. Writing a Memory Game Class
    4. Addign Graphics to Cards
    5. Placing Cards
    6. Detecting Matches
    7. Resetting Cards
    8. Handling Incorrect Matches
    9. Determing a Win
    10. Adding More Cards
  10. Using Advanced Graphic and Animation Tools
    1. Drawing with Code
    2. Creating a Color Change
    3. Generating a Random Color Change
    4. Animating a Color Change
    5. Using Filters
    6. Modifying Filter Properties
    7. Animating Filters
  11. Working with Multimedia
    1. Loading External Images and SWFs
    2. Communicating with Loaded Movies
    3. Loading Sounds
    4. Starting and Stopping Sound
    5. Managing the Volume of Sound
    6. Loading Video
    7. Controlling Video Playback
  12. Adding Advanced Interactivity
    1. Creating a Drag-and-Drop Class
    2. Detecting Collisions
    3. Responding to Collisions
    4. Detecting a Win
    5. Randomly Placing Objects

Advanced Flash CS3: ActionScript 3.0 Training Course Materials

Each student will receive a copy of ActionScript 3.0 for Adobe Flash CS3 Professional Hands-On Training by Todd Perkins, which will serve as a guide for the class.

Advanced Flash CS3: ActionScript 3.0 Training Technical Requirements

  1. Operating Systems Options
    • Operating System Options
      • Windows Vista
      • Windows XP with Service Pack 2
    • Macintosh
  2. Adobe Flash CS3 Professional
    • Download - Please note: after downloading and decompressing the Flash Trial, review the README.txt file for an important additional step in setting up Flash.
    • System Requirements
  3. Browser Options

Class Files for Advanced Flash CS3: ActionScript 3.0 Training

The class files for this course are included on a CD that is shipped with the book.

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