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Adobe CS3 Training
◊ PRIVATE FLASH TRAINING


Need a private class for your team delivered at your site or a location near you?
For private groups of three or more, Webucator offers completely customizable and cost-effective Flash classes delivered at your offices or a location near you.

To have someone contact you about these classes, please fill out the form below.

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Introduction to Adobe Flash CS3 Training (3 days)


This Flash class is delivered for private groups onsite at your offices or a location of your choice. It can also be delivered via the Internet for geographically distributed staff.

Click here for our public Flash classes

Introduction to Adobe Flash CS3 Overview

In this Adobe Flash CS3 training class, students receive a solid introduction to Flash CS3 and basic ActionScript.

Introduction to Adobe Flash CS3 Course Goals

  • Become familiar with the Flash workspace
  • Learn to create graphics in Flash
  • Learn to work with text in Flash
  • Learn to create buttons and movie clips in Flash
  • Learn to create animations in Flash
  • Learn to work with Behaviors to create interactivity in Flash
  • Learn to add sound to Flash movies
  • Learn to create forms with Flash components
  • Learn the basics of ActionScript
  • Learn to publish Flash documents for different players

Introduction to Adobe Flash CS3 Course Prerequisites

Experience in the following areas would be beneficial.

  • HTML

Introduction to Adobe Flash CS3 Course Outline

  1. Getting Started
    1. Introducing Adobe Flash CS3 Professional
    2. Why Use Flash CS3?
    3. What's New in Flash CS3?
    4. Flash, Flash Player, or Flash Lite?
    5. File Types Associated with Flash CS3
    6. Caution: Player Required!
    7. Beyond Flash CS3
  2. Understanding the Interface
    1. Exploring the Welcome Screen
    2. Interface Overview
    3. Exploring the Tools Panel
    4. Working with the Panels
    5. Creating a New Custom Keyboard Shortcut Set
  3. Using the Drawing and Color Tools
    1. Drawing Tools Defined
    2. Lines, Strokes, and Fills Defined
    3. Drawing with the Pencil Tool
    4. Using the Oval and Rectangle Tools
    5. Using the Brush Tool
    6. Modifying Lines and Shapes
    7. Modifying Strokes and Fills
    8. What Is the Color Panel?
    9. Understanding the Flash Drawing Models
    10. Using the Merge and Object Drawing Models
    11. Grouping Objects
    12. Creating Gradients
    13. Drawing with the Pen Tool
    14. Modifying Paths
  4. Animating in Flash
    1. Understanding How the Timeline Works
    2. Setting Document Properties
    3. Understanding Keyframes and Frames
    4. Creating Frame-by-Frame Animation with Keyframes
    5. What Is the Frame Rate?
    6. Recommended Frame Rates
    7. Inserting and Deleting Frames
    8. Copying and Reversing Frames
    9. Using Onion Skinning
    10. Testing Movies
  5. Shape Tweening
    1. What Is Shape Tweening?
    2. Shape Tweening Basics
    3. Using Shape Hints
    4. Creating Multiple Shape Tweens
    5. Understanding Layer Properties
  6. Creating Symbols and Instances
    1. Understanding the Symbol and Instance Structure
    2. Symbol Naming Conventions
    3. Important Timeline Vocabulary Terms
    4. Creating Graphic Symbols
    5. Creating Symbol Instances
    6. Editing Symbols
    7. Editing Symbol Instances
    8. Using Color Styles
    9. Animating Graphic Symbols
  7. Filters and Blend Modes
    1. What Are Blend Modes?
    2. Blend Mode Basics
    3. Working with Blend Modes
    4. What Are Filters?
    5. Working with Filters
    6. Colorizing a Grayscale Image
  8. Motion Tweening and Timeline Effects
    1. Shape Tweening vs. Motion Tweening
    2. Understanding Basic Motion Tweening
    3. Using Tweening Effects
    4. Editing Multiple Frames
    5. Using a Motion Guide
    6. Using the Custom Ease Controls
    7. Animating Text
    8. Using Timeline Effect Assistants
    9. Animating with the Blur Filter
    10. Animating with the Drop Shadow Filter
  9. Working with Bitmaps
    1. Understanding the Benefits of Bitmaps
    2. Understanding Compression in Flash CS3
    3. Importing and Compressing Bitmaps
    4. Importing Bitmap Sequences
    5. Converting Bitmaps to Vectors
    6. Using Basic Masking
    7. Using Animated Masks
    8. Animating Bitmaps
  10. Buttons
    1. Understanding Button States
    2. Understanding Button Types
    3. Creating Rollover Buttons
    4. Creating Rollover Buttons with Text
    5. Duplicating and Aligning Buttons
    6. Adding Sound to Buttons
    7. Creating Invisible Buttons
  11. Movie Clips
    1. What Is a Movie Clip?
    2. Creating a Movie Clip
    3. Using Animated Graphic Symbols Versus Using Movie Clip Symbols
    4. Creating an Animated Rollover Button
    5. Putting an Animated Rollover Button into Action

Introduction to Adobe Flash CS3 Course Materials

Each student will receive a copy of Adobe Flash CS3 Professional Hands-On Training by Todd Perkins, which will serve as a guide for the class.

Each student will also receive a one-year subscription to Webucator's online reference library, which contains hundreds of the most current electronic technology books - a $149.95 per student value.

Introduction to Adobe Flash CS3 Technical Requirements

  1. Operating Systems Options
    • Operating System Options
      • Windows Vista
      • Windows XP with Service Pack 2
    • Macintosh
  2. Adobe Flash CS3 Professional
  3. Browser Options

Class Files for Introduction to Adobe Flash CS3

The class files for this course are included on a CD that is shipped with the book.

By request, Webucator can add a module to any of our Flash training courses on how to use Zoomifyer for Flash to integrate fast zoom and pan viewing of high-resolution images within your Flash movies. With this module, you get one free license for Zoomifyer for Flash.
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