1-877-WEBUCATE
(1-877-932-8228)
info@webucator.com
 
Microsoft Training
Java Training
XML Training
Database & SQL Training
PHP, Perl, ASP, Groovy, Grails, Ruby on Rails Training
HTML, JavaScript, Ajax & CSS Training
Adobe CS3 Training
◊ PRIVATE CORE JAVA TRAINING


Need a private class for your team delivered at your site or a location near you?
For private groups of three or more, Webucator offers completely customizable and cost-effective Core Java classes delivered at your offices or a location near you.

To have someone contact you about these classes, please fill out the form below.

* (Required)
* (Required)
* (Required)
* (Required)
* (Required)
(The number of people requiring training)
(For Federal Government Pricing)
* (Required)

Introduction to Java Training for New Programmers (5 days)


This Core Java class is delivered for private groups onsite at your offices or a location of your choice. It can also be delivered via the Internet for geographically distributed staff.

Click here for our public Core Java classes

Introduction to Java Programming Overview

Java is a popular and powerful language. Although comparatively simple in its language structure, there are a number of subtleties that can trip up less experienced programmers. It is based on C, and the terse nature of C may be unfamiliar to students with some previous experience programming in languages such as COBOL or Visual Basic who do not have experience with C or C++. And, of course, Java is object-oriented.

The five-day timeline of this course explicitly targets less experienced programmers, providing them with a thorough step-by-step introduction to Java programming. It lays a firm foundation for further study of Java. There are a large number of example programs and many labs. The course software also includes an optional overlay of workspace and project files to support use of the Eclipse IDE in the classroom. (This requires that the instructor be experienced in use of Eclipse and able to walk students through basic tasks in the IDE.)

An important thrust of this course is to teach programming from an object-oriented perspective. It is often difficult for programmers trained originally in a procedural language to start "thinking in objects." This course introduces object-oriented concepts very early, and Java is developed in a way that leverages its object orientation. Most of the course emphasizes simple classes without inheritance. The last chapter introduces inheritance and polymorphism, along with interfaces and collections.

This revision of the course targets the 6.0 version of the Java language and Core API; but it is equally applicable to Java 5 and groups looking for Java training who know they'll be using Java 5 are encouraged to use this course. For training within the Java 1.4 environment, please see version 1.4.1 of this course; to read more about different versions of Java and for help deciding on which version of this course to use, see "Java Versions and Terminology Demystified".)

Introduction to Java Programming Course Goals

  • Learn the basic principles of object-oriented programming
  • Learn the essentials of the Java programming language
  • Acquire the skills needed to design, code and debug computer programs in the Java language

Introduction to Java Programming Course Prerequisites

Experience in the following areas is required:

  • Good general problem solving skills. Some previous experience programming in a procedural language is essential.

Introduction to Java Programming Course Outline

  1. What is Java?
    1. Object Orientation
    2. Java Language
    3. Java Virtual Machine
    4. Java Libraries
    5. World Wide Web and Java
    6. Java Platforms
    7. Java as a First Programming Language
  2. First Java Programs
    1. Hello, World
    2. Program Structure
    3. Output in Java
    4. Variables and Expressions
    5. Calculations Using Java
  3. Introduction to Objects
    1. Object Models
    2. Classes and Objects
    3. State and Behavior
    4. Input in Java
    5. InputWrapper Class
    6. Packages
  4. Data Types and Operators
    1. Strong Typing
    2. Integer Data Types
    3. Floating Point
    4. Conversions Between Types
    5. Arithmetic Operators
    6. Doing Math in Java
    7. Precedence
    8. Errors in Integer Arithmetic
  5. Booleans and Enumerations
    1. Boolean Variables
    2. Logical and Relational Operators
    3. If Tests
    4. Compound Statements
    5. Switch Statement
    6. Enumerated Types
  6. Loops and Program Flow
    1. While Loops
    2. Quitting Infinite Loops
    3. Curly Braces and Indenting
    4. Sentinels and Counters
    5. For Loops
    6. Loops and If Tests Together
    7. Nested If Statements
  7. Objects and Classes
    1. Structured Data
    2. Classes
    3. References
    4. Instantiating an Object
    5. Assignment of Objects
    6. Initialization
    7. Garbage Collection
    8. Methods
    9. Public vs. Private
    10. Encapsulation
    11. Constructors
    12. Formatted Output
  8. Characters and Strings
    1. Char Data Type
    2. Character Codes
    3. ASCII and Unicode
    4. String Class
    5. String Input and Output
    6. String Methods
  9. Modular Programming
    1. Monolithic Programs
    2. Static Variables and Methods
    3. Functional Modularity
    4. Object Modularity
    5. Top-Down and Bottom-Up Development
    6. Pass-By-Value and Pass-By-Reference
    7. Nested Classes
  10. Arrays
    1. One Dimensional Arrays
    2. Subscripts
    3. Initializing Arrays
    4. Arrays and the For-Each Loop
    5. Copy and Assignment
    6. Arrays of Objects
    7. Multidimensional Arrays
    8. Searching
  11. Bit Operations
    1. Bitwise Operators
    2. Truth Tables
    3. Hexadecimal Notation
    4. Shifting and Masking
  12. Exception Handling and More Flow Control
    1. Exceptions
    2. Errors in Integer Arithmetic
    3. Floating Point Operaations
    4. I/O Exceptions vs. Runtime Exceptions
    5. Named Exceptions
    6. Exception Methods
    7. Break
    8. Continue
    9. Do
  13. Advanced Java Features
    1. Reusable Software Components
    2. Abstraction
    3. Inheritance
    4. Inheritance Hierarchies
    5. Polymorphism
    6. Abstract Classes
    7. Interfaces
    8. Collections
    9. Iterators
    10. Auto-Boxing

Introduction to Java Programming Course Materials

In addition to a comprehensive set of materials, including course notes and all the programming examples, each student will also receive a one-year subscription to Webucator's online reference library, which contains hundreds of the most current electronic technology books - a $149.95 per student value.

Introduction to Java Programming Technical Requirements

Complete Setup Instructions

home - onsite classes - instructor-led online courses - self-paced online courses - why webucator - partners - contact - sitemap
© 2007 Webucator. All rights reserved. info@webucator.com | Toll Free: 877-WEBUCATE (877-932-8228) | From Outside the USA: 315-446-0560 | Fax: 315-410-5320
Phoenix, AZ | Santa Clara, CA | Santa Clara, CA | Los Angeles, CA | Sacramento, CA | Washington, DC | Atlanta, GA | Chicago, IL | Indianapolis, IN | Muncie, IN
New Orleans, LA Boston, MA | Cambridge, MA | Charlestown, MA | Framingham, MA | Ipswich, MA | Lincoln, MA | Wellesley, MA | Worcester, MA | Bangor, ME | Detroit, MI
Raleigh, NC Winston-Salem, NC | Lincoln, NE | East Hanover, NJ | Eatontown, NJ | Madison, NJ | Parsippany, NJ | Trenton, NJ | Albany, NY | Buffalo, NY | Rochester, NY
New York City, NY | Syracuse, NY | West Babylon, NY | Dayton, OH | Bethlehem, PA | Philadelphia, PA | Pittsburgh, PA | Pittsburgh, PA | State College, PA
Middletown, RI | Rapid City, SD | Austin, TX | Dallas, TX | Houston, TX | Arlington, VA | McLean, VA | Seattle, WA | Toronto, Canada | Ottawa, Canada | Calgary, CA